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Builderheg's Model Releases

 
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Builderheg
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Joined: 09 Feb 2008
Posts: 23

PostPosted: Sun Feb 24, 2008 12:22 am    Post subject: Builderheg's Model Releases Reply with quote

Because I feel like it. Razz


On Enter Hat
Makes a player start, and respawn with a hat. Add an AttachmentPos if needed.
http://www.roblox.com/Model.aspx?id=387381


Teakettle Turret (ROFL)
This was for teakettlehq so...yeah.
http://www.roblox.com/Model.aspx?id=414590



Shrine Spawner
Spawns a shrine, after 5 seconds, the shrine removes. Then, it repeats.
http://www.roblox.com/Model.aspx?id=429282

Fly Tool V1
Allows you to fly like Superman...sorta, lol.
http://www.roblox.com/Model.aspx?id=455659



When I release something, I'll edit my post...
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Last edited by Builderheg on Sun Mar 02, 2008 7:48 pm; edited 1 time in total
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nicholas544
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PostPosted: Sun Feb 24, 2008 2:19 am    Post subject: Reply with quote

OO!!!
Those are all the greatest scripts poeple want
make sure they arn't used for BAD
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kiddietron
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PostPosted: Sun Feb 24, 2008 4:21 am    Post subject: Reply with quote

Umm, no offense but these look like scripts from the toolbox just edited a bit. I can find the Teapot Turret and just change a few things and boom, teakettle turret. There are several onenter hats published and model spawners have even been published by members of this website.
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Builderheg
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PostPosted: Sun Feb 24, 2008 5:10 am    Post subject: Reply with quote

The teakettle turret was requested.

And, I was actually the first to make an on enter hat script (I just kept it secret for a while).


EDIT: And the shrine? I was bored. XD

EDIT#2: The shrine spawner is a script, not a tool
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Twila27
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PostPosted: Sun Feb 24, 2008 6:46 am    Post subject: Reply with quote

But they are nice scripts, I didn't know about them. That's why I like posts like this.
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CyberDonkey
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PostPosted: Sun Feb 24, 2008 7:51 am    Post subject: Reply with quote

the shrine spawner is awesome!
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kiddietron
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PostPosted: Sun Feb 24, 2008 6:43 pm    Post subject: Reply with quote

I really doubt you made the onEnter hat script first. It's been around for a very long time now. In are92's place, I've had it in my lab for a while and other scripters have it as well.
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Builderheg
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PostPosted: Sun Feb 24, 2008 6:45 pm    Post subject: Reply with quote

Well, just don't judge me so quickly. >.<

Plus, if you're gonna just doubt about everything, why are you even posting in my thread? Mad
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kiddietron
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PostPosted: Sun Feb 24, 2008 6:51 pm    Post subject: Reply with quote

I haven't judged you just stated my opinions about your releases.
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Twila27
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PostPosted: Mon Feb 25, 2008 1:07 pm    Post subject: Reply with quote

Well, I try not to look at the "Hey! You didn't make that!" side of it, and instead be happy because I've searched endless times for a similar onEnter script and most are broken.

So maybe we should make a thread for good scripts to use?
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robloxcop2/ROBLOXianuser
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Joined: 06 Feb 2008
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PostPosted: Mon Feb 25, 2008 10:17 pm    Post subject: Reply with quote

These Scripts look/sound awesome! I have to try some of them! Very Happy
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nicholas544
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PostPosted: Mon Feb 25, 2008 10:20 pm    Post subject: Reply with quote

to bad for me.
i dot edit my places anymore
i get no visits. why botheR?
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Builderheg
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PostPosted: Mon Feb 25, 2008 11:40 pm    Post subject: Reply with quote

Thanks, robloxcop. Very Happy

I made a boom headshot weapon (clockwork made it, but isn't released), but should I publish it? XD
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Twila27
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PostPosted: Tue Feb 26, 2008 3:12 am    Post subject: Reply with quote

@ Nicholas: Because it's just fun seeing what you can make! Isn't that the basis of Lego? No one famous will probably look at my Lego scenes and buildings and say "Those are great!", but does that stop me from building? Absolutely not! =3
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Builderheg
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PostPosted: Sun Mar 02, 2008 7:48 pm    Post subject: Reply with quote

Updated
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