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SirGelatina Site Admin
Joined: 01 Mar 2008 Posts: 116 Location: Behind you
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Posted: Wed Apr 09, 2008 6:58 pm Post subject: [Model] Bionic Arm - Made by SirGelatina |
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Description: I made a Bionic Arm that try to catch whatever you want! It is something like this:
Hinges + Bricks + RocketPropulsion = Bionic Arm
To use it, change Bionic Arm's "Hand"'s RocketPropulsion's Target and then, :fire() it!
State: Will be updated later.
Link: http://www.roblox.com/Item.aspx?ID=1668533&UserAssetID=2220820 |
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kiddietron Site Admin
Joined: 06 Feb 2008 Posts: 797 Location: On Roblox
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Posted: Thu Apr 10, 2008 12:16 am Post subject: |
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Wow, nice, you have rocketpropulsion in there. Now I can learn a bit more about it. I've never used it before. _________________ �Kiddietron
�Phailing at making a signature
Free Money here just sign up and click away.
http://bux.to/?r=kiddietron
Spam is for noobs.
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Aeacus Site Admin
Joined: 05 Feb 2008 Posts: 299 Location: Canada
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Posted: Thu Apr 10, 2008 12:22 am Post subject: |
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This is one of the few models that can turn out awsome without using any scripts (Or just 2 liners) _________________ If you say "Plz" because it is shorter than "Please," I will say "No" beacuse it is shorter than "Yes."
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nicholas544 Delta Corp Moderator
Joined: 07 Feb 2008 Posts: 678 Location: Its VERY PRIVATE DONT ASK ME THIS
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Posted: Thu Apr 10, 2008 2:06 am Post subject: |
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i tried it but i didn't kow how to edit.
and someone edit it right and send me link to it?
"Im really bad at Scripting" _________________ Academy of Creativity Tech/Future Game Desinger/Mkaer of ConnectX
Im a Mod. And ill be nice if your Nice!
Designer/Maker of Halo: The Feags Arrival
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SirGelatina Site Admin
Joined: 01 Mar 2008 Posts: 116 Location: Behind you
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Posted: Thu Apr 10, 2008 11:07 pm Post subject: |
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Put this script into Bionic Arm Model
Quote: | function onEntered(newPlayer)
repeat wait(0.3) until newPlayer.Character ~= nil
script.Parent.Bionic.RocketPropulsion.Target = newPlayer.Character.Torso
script.Parent.Bionic.RocketPropulsion:fire()
end
game.Players.ChildAdded:connect(onEntered) |
and then, go on Visit Solo mode. See what happens! |
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