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Making Custom Objects by xLegox
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chess123mate
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Joined: 06 Feb 2008
Posts: 40
Location: Canada

PostPosted: Tue Jul 15, 2008 2:24 pm    Post subject: Reply with quote

Alright... so what tutorial are you agreeing with? I'm unsure what "member function" refers to.

If you are agreeing with Anaminus' code, I'm glad. If you're not, then why does his work and the original "bug up"?
I'm pretty much confused.
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DingDong272
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Joined: 26 Jun 2008
Posts: 129
Location: United States

PostPosted: Tue Jul 15, 2008 3:03 pm    Post subject: Reply with quote

I'm agreeing with Anaminus's.

The, "member function," in this case, would be, "hello()."

Code:
Object = {}
function Object.Hello()
print("Hello!")
end


The parent of the member function would be, "Object."

Do you see it now?
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chess123mate
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Joined: 06 Feb 2008
Posts: 40
Location: Canada

PostPosted: Tue Jul 15, 2008 4:05 pm    Post subject: Reply with quote

Yes, I just was unsure if "member function" referred to the function *inside* the collection of members, example in the above examples it was ":reset()". XD

Thanks for clearing that up Very Happy
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DingDong272
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Joined: 26 Jun 2008
Posts: 129
Location: United States

PostPosted: Tue Jul 15, 2008 4:06 pm    Post subject: Reply with quote

No problem. Very Happy
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clc02
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Joined: 06 Jul 2008
Posts: 6
Location: over in the corner watching you

PostPosted: Sat Aug 16, 2008 6:25 pm    Post subject: Reply with quote

I can understand this but what I dont understand is by properties you mean stuff like transparency? Then I guess you could make a script that effects the property?
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