View previous topic :: View next topic |
Author |
Message |
LastNote678 Master Poster
Joined: 20 May 2008 Posts: 205 Location: In your head, eating your subconscious.
|
Posted: Mon Jun 30, 2008 6:10 pm Post subject: "Doppler Sound" effect script. |
|
|
I'm looking for a script that can make sound come from one object. Similar to the stereo in clockwork's sound place. Sound needs to come from one object. _________________ Am I leaving, Am I going. Am I speeding, am I slowing. Just, out of space for now.
Reminder: We're all under the same sky. |
|
Back to top |
|
|
megamaxmax Master Poster
Joined: 21 May 2008 Posts: 289 Location: i dont know help me!!
|
Posted: Mon Jun 30, 2008 7:23 pm Post subject: |
|
|
i have done that but i forgot it _________________ my avatar means omega
sssoapshop.com hurry before they close! |
|
Back to top |
|
|
LastNote678 Master Poster
Joined: 20 May 2008 Posts: 205 Location: In your head, eating your subconscious.
|
Posted: Sun Jul 06, 2008 9:46 pm Post subject: |
|
|
Hello? Anyone ... _________________ Am I leaving, Am I going. Am I speeding, am I slowing. Just, out of space for now.
Reminder: We're all under the same sky. |
|
Back to top |
|
|
Aeacus Site Admin
Joined: 05 Feb 2008 Posts: 299 Location: Canada
|
Posted: Mon Jul 07, 2008 10:02 pm Post subject: |
|
|
I'm not sure, but I think you just have to put the sound inside of the part, then lower its volume a bit. _________________ If you say "Plz" because it is shorter than "Please," I will say "No" beacuse it is shorter than "Yes."
|
|
Back to top |
|
|
nccvoyager Beginner Poster
Joined: 12 Aug 2008 Posts: 12
|
Posted: Sat Aug 23, 2008 4:17 pm Post subject: |
|
|
local s = Instance.new("Sound") --Makes the sound.
s.Name = "music" --Makes the sound's name "music".
s.SoundId = "" --Put the SoundID here.
s.Volume = 1 --This is just fine.
s.Looped = true --Change this to false if you want the sound to play once then never play again.
s.archivable = true --Leave it alone.
s.Parent = script.Parent --Makes the sound in the model/brick/workspace that the scipt is put in.
wait(0.5) --Waits half a second.
s:play() --Plays the sound.
wait(0.5) --Waits half a second.
script:remove() --Removes the script to reduce lag.
Put this script inside a brick and it will play the sound from inside the brick you put this in. _________________ α=Alpha β=Beta Γγ=Gamma Δδ=Delta ε=Epsilon ζ=Zeta η=Eta Θθ=Theta Λλ=Lambda Ξξ=Xi Ππ=Pi Σσς=Sigma Φφ=Phi Ψψ=Psi Ωω=Omega |
|
Back to top |
|
|
|